What You Should Know So Far

local area network
A collection of computers called nodes, which can in some manner communicate in what appears to be a peer-to-peer fashion without apparent external support.
direct addressing
Each computer on a local area network has some identification, that is used in the peer-to-peer communication.
catenet
A collection of local area networks, connected together in some fashion so that end-to-end communication can be done between computers on different local area networks.
repeater
Something that makes two or more local area networks into a single local area network, usually by just "repeating" electrical signals from one onto the other.
bridge
Something that makes two or more local area networks into a single local area network, usually by just copying "packets" from one onto the other, usually "learning" addresses on the fly, thus making it appear that addressing is direct.
router
A particular computer that collects and disseminates routing information. Usually it is a node on several local area networks, and connects them together by forwarding traffic from one to the other.
gateway
A particular computer that translates information while forwarding it. Often a router that does filtering, could also operate by doing protocol translation at any level.
an internetwork
A catenet in which all agree to use a particular "suite" of protocols.
The Internet
A particular (and particularly large) catenet spanning the globe, which uses the "TCP/IP suite" of protocols.
forwarding
Deciding whether data traffic should be sent to another computer.
resolving
Deciding when traffic is to be forwarded, which direct address on the current local area network to use.
routing
Determining how to get data traffic from one computer to another over a catenet.
protocol
A particular way of life, appropriate to some part of a network. Involves languages, but also the way of speaking those languages.
service
Something that one or more computers does for another.
provider
Something that provides a particular service, usually through a query-reply mechanism based on common protocols.
The ISO/OSI model
The Protocol/Provider/Peer/Pair paradigm
User/Provider/Agent organization

Prepared by     doug@mscs.mu.edu Douglas Harris
Created September 23, 1998